Across tech and media, layoff season is in full swing — and the gaming industry is getting hit particularly hard at the moment.
Gaming is a culturally ascendant form of entertainment, but gaming companies are struggling to take advantage of the rise of the medium. As free-to-play or live service gaming gradually eclipses premium game sales as the industry’s leading business model, gaming companies are pivoting — and making significant cuts to their payrolls — accordingly. The over 5,000 gaming industry layoffs that occurred in January included a cut of 530 staffers at Riot Games and a cull of 1,900 Microsoft employees across the company’s Activision Blizzard and Xbox divisions.
For the latest edition of our Confessions series, in which we trade anonymity for candor, Digiday spoke to a gaming industry worker who lost their job during January’s wave of layoffs.
The original post is at Marketing Archives – Digiday